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📖 Level UpAges 7-12

The In-Game Purchase

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👀 Free preview — the situation and first question are open to everyone. The rest unlocks with any paid plan.
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The situation

You're playing a game you love, and it keeps offering you things — a skin, a pack, a "limited time" bundle flashing with a timer counting down. Everyone in the game seems to have the cool stuff. The buy button is right there, bright and easy, with real money behind it. It's only a small amount, the game keeps saying. Just a couple of pounds. Then another couple for the next thing. The game is designed to make spending feel painless, fun, and urgent — like you'll miss out forever if you don't tap now. The countdown is ticking. Your thumb hovers over the button. The thing you genuinely want and the thing the game is engineering you to want have started to feel like exactly the same thing.

💬 Talk together
1
Why do you think the game makes buying so easy, bright, and urgent?

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